We are looking for a motivated and passionate rigger to join our team to work on a feature film project.
Build high quality rigs following our internal conventios.
Weight character in an efficient manner to provide ideal deformations.
Create correctives and facial blendshapes.
Maintain, test and toubleshoot character rigs.
Write python scripts to speed up our workflow.
Good knowledge of Autodesk Maya software.
Good knowledge of body and facial anatomy, volume preservation and character motions.
Have a good eye for details.
Strong sense of self-motivation and ability to work under demanding environments.
Basic knowledge of Python and Mel scripting.
Excellent comunication skills.
Fluent in English. French is a plus.
Provide a character rigging demoreel.